# $NetBSD: Makefile,v 1.2 2023/11/12 13:21:11 wiz Exp $ DISTNAME= pygame-1.9.6 PKGNAME= ${PYPKGPREFIX}-${DISTNAME:S/py//} PKGREVISION= 4 CATEGORIES= devel games python MASTER_SITES= ${MASTER_SITE_PYPI:=P/Pygame/} MAINTAINER= ryoon@NetBSD.org HOMEPAGE= http://www.pygame.org/ COMMENT= Set of Python modules designed for writing games LICENSE= gnu-lgpl-v2.1 USE_TOOLS+= pkg-config REPLACE_PYTHON+= examples/*.py REPLACE_PYTHON+= setup.py PYTHON_VERSIONS_ACCEPTED= 27 SUBST_CLASSES+= fixpath SUBST_STAGE.fixpath= pre-configure SUBST_MESSAGE.fixpath= Fixing paths. SUBST_FILES.fixpath= buildconfig/config_darwin.py SUBST_FILES.fixpath+= buildconfig/config_unix.py SUBST_SED.fixpath= -e 's,/usr/local,${PREFIX},g' .include "../../mk/bsd.prefs.mk" PLIST_VARS+= darwin unix .if ${OPSYS} == "Darwin" PLIST.darwin= yes .else . include "../../x11/libX11/buildlink3.mk" PLIST.unix= yes .endif # Disable video4linux pre-configure: ${RM} ${WRKSRC}/buildconfig/Setup_Unix.in ${TOUCH} ${WRKSRC}/buildconfig/Setup_Unix.in .include "../../audio/SDL_mixer/buildlink3.mk" .include "../../devel/SDL/buildlink3.mk" .include "../../devel/SDL_ttf/buildlink3.mk" .include "../../graphics/SDL_image/buildlink3.mk" .include "../../graphics/freetype2/buildlink3.mk" .include "../../graphics/png/buildlink3.mk" .include "../../lang/python/application.mk" .include "../../lang/python/egg.mk" .include "../../multimedia/smpeg/buildlink3.mk" .include "../../mk/jpeg.buildlink3.mk" .include "../../mk/bsd.pkg.mk"