# $NetBSD: Makefile,v 1.6 2024/01/30 14:21:29 ryoon Exp $ DISTNAME= SDL2_sound-2.0.2 PKGREVISION= 1 CATEGORIES= audio MASTER_SITES= ${MASTER_SITE_GITHUB:=icculus/} GITHUB_PROJECT= SDL_sound GITHUB_RELEASE= v${PKGVERSION_NOREV} MAINTAINER= pkgsrc-users@NetBSD.org HOMEPAGE= https://github.com/icculus/SDL_sound COMMENT= SDL2 library to handle the decoding of different sound formats LICENSE= zlib USE_LANGUAGES= c c++ # dont't build and install playsound # to not conflict with audio/SDL_sound CMAKE_CONFIGURE_ARGS+= -DSDLSOUND_BUILD_TEST=NO .include "../../devel/SDL2/buildlink3.mk" .include "../../devel/cmake/build.mk" .include "../../mk/bsd.pkg.mk"